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02.

Budgeting App Figma Challenge

For GBDA 210
Click here for fullscreen and here to test it!

In my GBDA210 course on UX design, my professor Ville Makela presented us with a challenge: build a high-fidelity application in figma within 80 minutes. We had no knowledge of anything about this challenge aside from its existence until we actually began.

I only began using Figma this semester, and was initially worried. I barely had a design system and even less any experience under pressure with Figma. The challenge was to build a group payment app, so I began with sketching out a user flow. I'm fond of basic apps that do exactly one type of task, so I decided to keep it monotone and simple. The app presents itself as professional, for those who go out with coworkers and managers.

This challenge felt doomed from the start; my only mode of transportation had delayed my start on the design by 20 whole minutes. Thankfully, Professor Makela allowed an extension for those in the same boat as me. Even so, it wasn't just physical time that I lost: it was mental readiness. One bad thing happening means something else is bound to go wrong, right?

Thankfully, I don't subscribe to that train of thought. A designer is a translator of dream into reality, of idea into substance. Whether or not I had time on my side wasn't an issue. The real challenge was if I was ready or not. And I was.

For the time constraints, I feel proud of $plit. Admittedly I did go for function over form, but the effort invested is worth it.

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